![]() ![]() Intel has also been a crucial partner for the Boston-based team. “It’s been really helpful to do these closed tests because players are really excited and just really passionate about the game,” said Sivak. In a short amount of time, Spellbreak has managed to attract a very active community across its Discord server and social media channels. ![]() The studio collected feedback from players during the game’s alpha tests, and it’s continuing to do so with Spellbreak’s closed beta. While Proletariat feels satisfied with the direction Spellbreak is heading in, it’s still trying to nail down the finer details of the game - those that will help give it legs for years to come. Spellbreak almost has a MOBA-esque feel in that way in terms of the combat,” said Sivak. “Certainly, your aim and your ability - your targeting ability - matter a lot, but so do your tactics in terms of how you’re using your abilities and how you’re using your cooldowns. Thus, the longer you survive, the more powerful you become. You can also equip items (or pick them up from fallen foes) like belts and boots to increase your stats. Designated safe zones in the map allow you to level up during a match, unlocking new skills and abilities. Spellbreak also takes a cue from multiplayer online battle arena (MOBA) games with its item and leveling progression. For example, with the fire and poison gauntlets, you can launch a Toxic Cloud spell and then ignite it with flames to create a fiery green explosion (called Dragonfire). ![]() But this also means you can create your own spell combos. Each player can equip up to two magical gauntlets and use them to summon various spells. One of the key things that makes Spellbreak so unique for the genre is its gauntlet system. It’s just meant to make you feel like the ultimate battlemage,” said Sivak. It’s meant to be very bombastic in terms of the core combat. “Spellbreak is definitely not subtle, and that’s part of the fun. But they quickly found that casting spells was much more enjoyable, and decided to go all-in on that aspect of the game. At first, the developers thought that meant having melee combat with swords and shields. It was important to make sure that Spellbreak felt different to play as well. When Proletariat set out to make its own version of battle royale, it didn’t want the game to simply substitute guns with magical powers. As a result, online matches are typically shorter than Spellbreak’s military-themed competition, coming to around 15 minutes. Luckily, battlemages can move swiftly through the map, with some abilities allowing them to briefly hover or jump long distances. The result is a frantic battle system where players have to dodge walls of flame, gigantic boulders, poisonous mists, and other elemental-based attacks. And we ended up moving into pre-production by just smashing those prototypes and concepts together.” “We did two different concepts for the game over the course of six to nine months. “And so we thought, ‘Could we do a cool, interesting fantasy version of that and make it into something awesome?’ “The early idea behind Spellbreak was looking at games like H1Z1 - this was before PUBG had launched - and thinking that H1Z1 was really a competitive roguelike for people that didn’t play roguelikes,” said Proletariat CEO Seth Sivak. Players take control of magic users known as battlemages, and they can customize their powerful arsenal of spells and even combine them for more devastating effects. While most other battle royale games focus on shooting people with guns, Spellbreak is firmly rooted in a medieval fantasy setting. ![]() But indie studio Proletariat thinks its new action-packed multiplayer game, Spellbreak, has a good chance of standing out. The battle royale genre has become crowded over the last few years with hits like Fortnite and PlayerUnknown’s Battlegrounds (PUBG). This article is made possible by Intel’s GameDev BOOST program - dedicated to helping indie game developers everywhere achieve their dreams. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |